Join us as a group of girls play D&D 5E- some newer to the game than others - as their ragtag party learns the ins and outs of becoming certified 'adventurers' and how to get along with one another in a not so kind world. Stories, giggles and blood spill shared as they set aside their differences to face an unknown common enemy.
Sorry for this being late ya'll but yay! Episode is out!
The girls continue exploring the city, but run into something a little unexpected and exciting at the same time. Also warning: Audio is a little funky as we were trying some new equipment out and got a little bit of an echo.
Ugh. Magic users.
Honestly, with a title like this, are we expecting anything less then shenanigans? No? Okay.
Well....we'll just let the title tell you what happens here...
With the third stone retrieved, the girls must make their way to the fourth and final stone. But they discover that maybe they aren't the only ones searching for them. Can Nova reconcile with Chester? How will they make their way to the final stone? And who is it that stands in their path? Tune in on this next episode of Roll Like a Girl!
Well kids, they managed to get into Sylvarian's tower, but of course, perilous trials are set before them before the girls can find the information they're looking for.
The girls take off and look for another stone! Will they find it?! And who are their new friends on the beach?
Are the girls able to pull off a heist with their new found and reluctant...companion? And that wand of wonders is going to, of course, cause problems. When does it not?
It's time to save Willow from the clutches of her possessive and manipulative captor. The girls and their unlikely companion Roger are able to make it to the castle for the daring rescue. They have a plan, and they're going to stick to it. Or are they? Join us as the girls attempt to save Willow and destroy the contract!